items.txt slot generator, for the lazy ppl...
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items.txt slot generator, for the lazy ppl...
| pfft |
Dec 18 2004, 02:22 AM Post #1
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Group: Members Posts: 7 Joined: 17-November 04 Member No.: 190 |
Extract the ff from data.grf - idnum2itemdisplaynametable.txt - itemslotcounttable.txt itemslotgen.pl CODE
#!/usr/bin/env perl #itemslotgen.pl by pfft #debugger included open ITEMS, "idnum2itemdisplaynametable.txt"; open SLOTS, "itemslotcounttable.txt"; open OUT, ">items.txt"; open BUG, ">debug.txt"; $x = 0; $z = 0; $slot = 0; $slot_cnt = 0; $item_cnt = 0; print BUG "#---ITEMS-WITH-SLOTS---#\n>\n"; while (<SLOTS>) { if (($_ =~ "#.#") && (substr($&,1,1) != 0)) { @slot_id[$x] = $`; @slot_count[$x] = substr($&,1,1); print BUG ++$slot_cnt . ".\t" . @slot_count[$x] . "\t" . @slot_id[$x] . "\n"; $x++; } } print BUG "\n#---SLOTS-ADDED-TO-ITEMS---#\n>\n"; while (<ITEMS>) { if ($_ =~ "#") { for ($y=0; $y<$x; $y++) { if ($` == @slot_id[$y]) { print OUT substr($_,0,-2) . "[" . @slot_count[$y] . "]#\n"; print BUG ++$item_cnt . ".\t" . @slot_count[$y] . "\t" . $_; @item_id[$z++] = $`; $slot = 1; } } } if ($slot == 0) { print OUT $_; } else { $slot = 0; } } print BUG "\n#---INFO---#\n>\n"; if ($slot_cnt == $item_cnt) { print BUG "count match...\n"; } else { for ($y=0; $y<$item_cnt; $y++) { for ($x=0; $x<$slot_cnt; $x++) { if (@slot_id[$x] == @item_id[$y]) { @slot_id[$x] = "#"; } } } for ($x=0; $x<$slot_cnt; $x++) { if (@slot_id[$x] != "#") { print BUG @slot_id[$x] . " has no match...\n"; } } } close ITEMS; close SLOTS; close OUT; close BUG; Put all 3 files in same dir and run itemslotgen.pl EDIT: Added a little debugger just to make things sure... Also change the name of the pl file This post has been edited by pfft: Jan 9 2005, 09:18 PM |
| 3X31 |
Dec 25 2004, 11:27 AM Post #2
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Leecher Group: Members Posts: 112 Joined: 17-November 04 From: C:modkorehybridrebirth/ modkore-hybrid.exe (actually from Malaysia/Selangor) Member No.: 146 |
cool!
-------------------- $players = player in RO $botters = botters in RO $factors = $botters / $players * 100 print "RO current stats", if ( $factors == 0) { print "RO brankcrupt/n" } elsif ( $factors >= 0 and $factors <20) { print "RO gonna to brankcrupt very soon/n" } elsif ( $factors >= 20 and $factors <40) { print "RO is poor/n" } elsif ( $factors >= 40 and $factors <60) { print "RO is normal/n" } elsif ( $factors >= 60 and $factors <= 100) { print "RO is very rich!!!!!!!!/n" } |
| 3X31 |
Dec 25 2004, 11:32 AM Post #3
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Leecher Group: Members Posts: 112 Joined: 17-November 04 From: C:modkorehybridrebirth/ modkore-hybrid.exe (actually from Malaysia/Selangor) Member No.: 146 |
if u all r lazy to use above method, this is the
item.txt for ero Attached File(s) items.txt ( 29.06k ) Number of
downloads: 579-------------------- $players = player in RO $botters = botters in RO $factors = $botters / $players * 100 print "RO current stats", if ( $factors == 0) { print "RO brankcrupt/n" } elsif ( $factors >= 0 and $factors <20) { print "RO gonna to brankcrupt very soon/n" } elsif ( $factors >= 20 and $factors <40) { print "RO is poor/n" } elsif ( $factors >= 40 and $factors <60) { print "RO is normal/n" } elsif ( $factors >= 60 and $factors <= 100) { print "RO is very rich!!!!!!!!/n" } |
| dromar |
Dec 25 2004, 07:45 PM Post #4
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Group: Approved Member Posts: 31 Joined: 2-December 04 Member No.: 2,349 |
this is nice! this is so useful stuff -------------------- ZAFT no tameni! |
| genesis234 |
Dec 29 2004, 07:04 PM Post #5
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![]() modKore Cavalry Commander ![]() ![]() ![]() ![]() Group: Members Posts: 634 Joined: 19-November 04 From: modKorian Castle Member No.: 759 |
Thanks a lot! Better pin this up you know....Oh,and
just to let the ppl know,this items.txt version is shown in brackets ( []
) for example you wish to kill pupas,also yu want to pick up slotted guards.For example also,that you want at least 5 guards,and put it all in storage So,in you items_control.txt you must put CODE
Guard[1] 5 1
0 Explanation : Bot will pick up the guard,5 maximum,and store it all This post has been edited by genesis234: Dec 29 2004, 07:08 PM -------------------- ... |
| mgm_ |
Dec 29 2004, 09:08 PM Post #6
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![]() Active Member ![]() ![]() Group: reBirth Modders Posts: 258 Joined: 17-November 04 Member No.: 304 |
This is a nice idea... but I'm not sure if it really
belongs here, because it involves some Client modification (.grf
extraction). Let's ask one of the Global Mods to decide if it's appropriate to 'PIN' this here. |
| genesis234 |
Dec 29 2004, 09:14 PM Post #7
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![]() modKore Cavalry Commander ![]() ![]() ![]() ![]() Group: Members Posts: 634 Joined: 19-November 04 From: modKorian Castle Member No.: 759 |
Well,yes it is called modification...but hey!,at
least this code is very helpful!
-------------------- ... |
| Ozma |
Dec 30 2004, 07:45 AM Post #8
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![]() Member ![]() Group: Approved Member Posts: 150 Joined: 18-November 04 Member No.: 449 |
wow thanks! this is great
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| terran197 |
Jan 9 2005, 02:53 AM Post #9
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![]() Group: Approved Member Posts: 11 Joined: 18-November 04 Member No.: 586 |
i think this would be better pinned at the
contributed board
-------------------- |
| rensuken |
Jan 9 2005, 05:55 AM Post #10
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Group: Members Posts: 10 Joined: 17-December 04 Member No.: 3,818 |
also, keep in mind if you do implement this update
and you have modkore wep switch on different monters, you'll have to reconfig that 'cause the name of the weapon will change. (as well as equiment too) This post has been edited by rensuken: Jan 9 2005, 05:57 AM |
| Team5 |
Jan 9 2005, 01:02 PM Post #11
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Leecher Group: Approved Member Posts: 62 Joined: 27-November 04 Member No.: 1,771 |
QUOTE(genesis234 @ Dec 29 2004, 12:04 PM)
Thanks a lot! Better pin this up
you know....Oh,and just to let the ppl know,this items.txt version is
shown in brackets ( [] ) for example you wish to kill pupas,also yu want to pick up slotted guards.For example also,that you want at least 5 guards,and put it all in storage So,in you items_control.txt you must put CODE
Guard[1] 5 1
0 Explanation : Bot will pick up the guard,5 maximum,and store it all Green Potion 5 1 0 how come i cant make it pick max 5 green potion and leave the rest on the floor. mine keep on hetting green potion. do i need to insert new code for this? Thank i really really like this to work thanks. This post has been edited by Team5: Jan 9 2005, 01:03 PM |
| zpid3rman |
Jan 10 2005, 09:27 AM Post #12
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Leecher Group: Members Posts: 50 Joined: 18-November 04 Member No.: 492 |
as i know max number of loots is not determined
by: ex: Green Potion 5 1 0 5 - # of pcs to be left in the inventory, meaning if you pickup or you have more than 10 pcs of green pots in your inventory, the bot will store any excess whenever the bot use the storage. it does not determine the number of maximum item to be picked up. 1 - means to store an item or "0" if not 0 - means not to sell an item and 1 to sell hope i'll help..... |
| wapakwapak |
Jan 10 2005, 05:44 PM Post #13
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Group: Members Posts: 9 Joined: 30-November 04 Member No.: 2,063 |
how can i put this code |
| NewForU |
Jan 25 2005, 10:15 PM Post #14
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![]() Leecher Group: Members Posts: 59 Joined: 5-December 04 From: Malaysia - Penang Member No.: 2,694 |
Sory ar , I got the following file : - idnum2itemdisplaynametable.txt - itemslotcounttable.txt - itemslotgen.pl But when i click the itemslotgen.pl it go to edit place , cant run one ?? y ?? need to have program ?? -------------------- MSN
Me : ngcy02@hotmail.com Email Me : ngcy02@yahoo.com ![]() |
| pfft |
Jan 26 2005, 10:14 AM Post #15
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Group: Members Posts: 7 Joined: 17-November 04 Member No.: 190 |
QUOTE(wapakwapak @ Jan 10 2005, 06:44 PM)
QUOTE(NewForU @ Jan 25 2005, 11:15 PM)
Sory ar , I got the following file
: - idnum2itemdisplaynametable.txt - itemslotcounttable.txt - itemslotgen.pl But when i click the itemslotgen.pl it go to edit place , cant run one ?? y ?? need to have program ?? - Get a grf extractor and extract the files needed. - Install ActivePerl "http://www.activestate.com/Products/ActivePerl/" - Put all files in same dir and run pl file. |
| genesis234 |
Jan 29 2005, 01:41 PM Post #16
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![]() modKore Cavalry Commander ![]() ![]() ![]() ![]() Group: Members Posts: 634 Joined: 19-November 04 From: modKorian Castle Member No.: 759 |
-------------------- ... |
| keren2 |
Today, 05:27 PM Post #17
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Group: Members Posts: 22 Joined: 6-January 05 Member No.: 5,877 |
or maybe u all can use this code too... Got this code from Openkore ^^ the output to items.txt a little bit changed it will be like this 2102#Guard [1]# <-- have a space between guard and [1] here's the code anyway add_slot.pl CODE
#!/usr/bin/perl #float 17/04/2004 $displayname_tbl = 'idnum2itemdisplaynametable.txt'; $slotcount_tbl = 'itemslotcounttable.txt'; $outputfile = 'items.txt'; open (SOURCE, "< $displayname_tbl"); @source = <SOURCE>; close SOURCE; open (TABLE, "< $slotcount_tbl"); $count = 0; #!/usr/bin/perl while (<>) { @entry = split('#'); $entry[1] =~ s/(^\s+)|(\s+$)|(\n)//g; $entry[1] =~ s/\s/_/g; print "$entry[0]#$entry[1]#\n"; } close TABLE; print "parsed $count entries from $slotcount_tbl\n"; open (OUT, "> $outputfile"); print OUT "// generated by floAt's add_slot.pl script based on [$displayname_tbl] and [$slotcount_tbl]\n\n"; $count = 0; foreach (@source) { chomp; if (/(^\d+)\#([^\#]+)\#/) { if ($slotcount{$1}) { print OUT "$1\#$2 [$slotcount{$1}]\#\n"; } else { print OUT "$_\n"; } } else { print OUT "$_\n"; } $count++; } close OUT; print "generated $count entries in $outputfile\n"; the step is like the first code above.... Thx ^^ This post has been edited by keren2: Today, 05:28 PM |
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| Lo-Fi Version | Time is now: 17th April 2005 - 05:38 PM |